RPG and Quest Design
Jackson Bird
Creative designer with years of experience creating engaging RPGs that focus on player agency and unique player experiences. A passionate storyteller with a love of the collaborative creation process. Has a proven track record of growing creative ideas into successful products through LARPs, TTRPGs, and other kinds of RPG experiences.
Map highlights
Quest Design Highlights
TTRPG Supplements, featuring the in progress TTRPG and D&D 5e supplement for the Dreamscape, Xeltara
Highlight of game master experience for D&D 5e.
TTRPG Boss Encounters
Inspired by MMOs like Final Fantasy 14 and World of Warcraft, this is an example of a raid fight which introduces unique mechanics that turn a standard fight into a puzzle to be solved in a TTRPG. Screenshot of the battle arena included.
A boss fight written for and ran by other Game Masters which presents an oppressing boss encounter, and a chance to foil their work and schemes, rather than defeating through combat damage. Including a screenshot of the encounter from the stream which the fight took place.
Dungeon Design
Snippets of two different dungeons ran concurrently within the campaign with a split party. One, a steampunk-inspired laboratory, the other an ancient tomb within a pyramid. A puzzle within the laboratory presenting opportunity to craft potions that would be useful for the boss encounter to come.
Handout Design
Both sides of a pamphlet handout made to be given out to lead players into a module during the second Insightful Parlor LARP and provide hints as to the nature of what was going on during the story while creating unsettling tone.
Documents handed out periodically during a TTRPG campaign to figure out why humanity was gone and the world was destroyed after a project to use a God for a power source during an energy crisis.
Scripting
Script for the culmination of a year long arc and revelations of a betrayal and escalation of stakes in the campaign.
A mod for Twin Mask LARP, ran in September 2025 Gathering, written and distributed to the NPCs who ran it independent of any oversight.
Rewards
One of six weapons, made through player choices and decisions. A skill tree used to grow the weapon to allow greater player agency in how they engage with the items.
TTRPG Content
Rules for playing and character creation for the Dreamsong Playtest's Jumpstart adventure.
The Hymnal of Dreams, a D&D 5e supplement showcasing the density, depth, and breadth accomplished with a small collaborative team. Includes immense amounts of worldbuilding.
Longform Game Mastering Videos
A showcase of a slow-burn betrayal after close to 200 hours of game play.
The climax and resolution of a difficult boss fight, featuring the loss of player characters, Non-player characters, and a showcase of culminating multiple interweaving plot lines together.
Maps
Slideshow of the Lamia's Lullaby
Before and after the destruction of Rhoian
A variety of maps showcasing the world of Xeltara and other projects
Worldbuilding
Examples of character building in the world.
The Rezzir Family Tree, the basis of many plots and storylines featured at the Insightful Parlor LARP
Newspaper articles from the world, featuring different viewpoints pushing different narratives and a tabloid looking for attention.










































